AI Insights · Timothy · April 2022
Top 5 Sports Games in Europe Q1 2022: Performance Insights
Discover the performance trends of the top 5 sports games in Europe for Q1 2022, including download rates, revenue, and active users.
In the first quarter of 2022, the top 5 sports games in Europe showed varied performance across downloads, revenue, and active users on a unified platform. Here, we dive into the data provided by Sensor Tower to highlight these trends.
8 Ball Pool™ from Miniclip.com experienced a decline in weekly downloads, starting at 558K and ending the quarter at 393K. Revenue saw a downward trend, peaking at $833K at the start and dropping to $659K by the end of March. Active users remained relatively stable, fluctuating between 6.2M and 6.7M throughout the quarter.
EA SPORTS FC™ Mobile Soccer by Electronic Arts saw a notable peak in downloads in mid-January at 565K and ended the quarter at 390K. Revenue hit a high of $1M in late January, with fluctuations throughout the quarter, closing at $652K in late March. Active users saw a spike to 14M in mid-January and gradually declined to 8.7M by the end of March.
Soccer Superstar from Real Free Soccer experienced consistent weekly downloads, starting at 368K and increasing to 279K by the end of the quarter. Revenue remained relatively stable, averaging around $1.8K weekly, with minor fluctuations. Active users showed a slight decline from 2M in late December to 1.6M by the end of March.
Head Ball 2 - Soccer Game by MASOMO LIMITED had consistent download numbers, starting at 291K and ending at 231K. Revenue saw a decline from $150K at the beginning of the quarter to $64K by the end of March. Active users fluctuated between 2.1M and 2.6M throughout the quarter.
EA SPORTS™ UFC® 2, also from Electronic Arts, saw a significant increase in downloads from 41K in late December to 391K in late January, before settling at 128K by the end of March. Revenue showed a positive trend, peaking at $10.8K in late February. Active users increased from 201K in mid-January to 535K by the end of January, remaining relatively stable around 421K towards the end of the quarter.
For more detailed insights and data, visit Sensor Tower.